View Full Version : Stealing
Ninja9
06-27-2010, 11:15 AM
I was thinking, ninjas steal. So why not implement it into DN? How about when you attack someone you can steal some Yen from them? If you attack a higher level person you get more Yen then when you attack a lower level player.
Tiger
06-27-2010, 08:15 PM
hmm not a bad idea i think it should b kinda random though on whether u take yen or not and on how much yen u take.
JonAlex
06-27-2010, 08:19 PM
I agree with you there Tiger. It should be like the same chances as pulling someone out of the shadows. like a 1 in 50 chance to steal yen
And not like a too high number tho. Like a mil. Not really high for me but for new players or Something it would probly be a heck of a lot. Probly a max of like 200 or somthing.
Bones
06-28-2010, 12:55 PM
how more of a percent taken from the one your stealing from, like 1-5%? or maybe a bit smaller like 1-3% instead.
Why not just steal from weapons and armor?
Ninja9
07-01-2010, 09:29 PM
Well I was thinking more of just a small amount of yen per attack, like 1-5 yen. Did you mean stealing armor and weapons? I think that would be a good idea, but not stealing the armor and weapon that are equipped. Also, for sake of realism, I think the chance of stealing yen should drop drastically when you are online, for example, if I am online and get attacked, the attacking ninja's chances of stealing yen is halved, or whatever.
This idea makes me think of RPG monsters. When you attack you gain currency.
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