View Full Version : Higher attack button
Bones
12-31-2009, 06:34 PM
Could there be a higher attack button? like an attackx50 or attackx100?
Ninja9
01-02-2010, 11:58 AM
That would be pretty helpful.
Bones
01-02-2010, 12:22 PM
yeah i think it would make training much more helpful. main reason i dont like doing missions is cause i have to click the attackx5 so many times. and the copy link location thing isnt that fun doing with 100+ missions.
Ninja9
01-03-2010, 09:40 AM
The copy link thing is only really good for killing people or committing suicide. lol
Bones
01-03-2010, 04:58 PM
yeah, true. or if you have good enough armor taking out the really really big missions. but come on even a attackx100 button wont make a big difference when you attack something with like 1.5bil hp.
Ninja9
01-03-2010, 05:09 PM
An attack x100 button would be great!
Lol, ya. Hopfuly gyurri can put it in.
Morpheus
01-05-2010, 08:44 AM
It shouldn't be to difficult do. I think it's just a question of doing it. I think that if he does put in higher attack choices they should only be available for missions and not when dueling another ninja.
Bones
01-05-2010, 10:38 PM
why not?...it makes it faster for taking out the ninja with a lot of health, which there is a lot lately.
Morpheus
01-06-2010, 02:51 PM
why not?...it makes it faster for taking out the ninja with a lot of health, which there is a lot lately.
Only beacause it makes it highly unfair to low level ninja. I think you already gain enough advantage just by leveling. Look at the health for example. Health equals level times twenty. Doesn't sound like much of a big deal, right? WRONG! I have tested the regen time for health and it is the same on my level 1 as it is on my level 290k and my level 80k. That means a level 1 will get only 20 health in aproximately 10 - 15 minutes. Where a level 1 million will get 20 million health in the exact same amount of time. How can the low levels possibly compete?
Bones
01-06-2010, 05:52 PM
level up, thats how it works. what would be the point of leveling up if you dont get the health faster then someone who is 1/1000000 of your level? you spend around 50tril exp for the same rate of health. that wouldnt be fair either. and a level 1 competes because thats even health for them to do missions or fight against someone else there level. and comparing a level 1 to 1mil isnt the greatest comparison.
Morpheus
01-07-2010, 07:24 AM
level up, thats how it works. what would be the point of leveling up if you dont get the health faster then someone who is 1/1000000 of your level? you spend around 50tril exp for the same rate of health. that wouldnt be fair either. and a level 1 competes because thats even health for them to do missions or fight against someone else there level. and comparing a level 1 to 1mil isnt the greatest comparison.
Yeah..... I see you completely missed the point. If you used a level 5 instead (since they can be attacked by anyone) they gain 100 health in the same time. It's still a major unbalance. If there were level restrictions on who you could attack it would be very different. Like say you could only attack other ninja within the same 10 levels (meaning if you are level 50 you can attack ninja from levels 40 to 60) as you from level 1 to 1000. From level 1000 to 10000 it could be attack ninja within the same 100 levels. It can get progressively farther apart as you go up in levels. That would at least prevent level 400k ninja (like fallen shadow maybe??) from attacking low levels. It would also add a major strategy issue to the game. If it were so, then it might not be such a great idea to be level 1 million.
Bones
01-07-2010, 08:09 PM
what about players like Ninjacop?...the only person he could attack would be Hash, and he no longer plays. and if being level 5 doesnt gain someone enough health, all the merely have to do is level up.
it seems like you want to put someone who just started playing at the same level who earned there stats from weeks or months of work. does that make sense either?
Gyuri
01-08-2010, 10:36 AM
The X attack button is meant to be like a combo hit ... problem is it puts the server into a loop so it slows things down. I can probably go up as high as 50 but after that it would cause some problems.
Ninja9
01-08-2010, 01:29 PM
What do you mean loops?
Gyuri
01-08-2010, 02:09 PM
it is essentially like clicking the attack button X times so it requires the same amount of processing so it ends up using a lot of resources
Bones
01-08-2010, 05:42 PM
oh, that is nice to know. i think an attackx50 would be fine. most people dont do missions which take more then 50 attacks...and most ninja wont need to take many of those hits. sounds good.
Morpheus
01-08-2010, 11:21 PM
what about players like Ninjacop?...the only person he could attack would be Hash, and he no longer plays. and if being level 5 doesnt gain someone enough health, all the merely have to do is level up.
it seems like you want to put someone who just started playing at the same level who earned there stats from weeks or months of work. does that make sense either?
First ninjacop has two accounts so he would be able to attack anyone he chose really. Again you misunderstand. I don't want to make a lowl level equal to a high level. I want to make so a low level has sort of a handicap so that he can make it a little farther before being slaughtered.
Morpheus
01-08-2010, 11:23 PM
oh, that is nice to know. i think an attackx50 would be fine. most people dont do missions which take more then 50 attacks...and most ninja wont need to take many of those hits. sounds good.
An x50 button would be ok, but if it's going to slow things down more than they already are, i'm against it. I have been experience major lag issues and when I go to the register page it shows 2 and sometimes 3 ninja on. Is there something wrong server side?
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